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Object-Oriented Software Engineering - An Agile Unified Methodology

โœ Scribed by David C. Kung


Publisher
McGraw-Hill Education
Year
2014
Tongue
English
Leaves
720
Edition
1
Category
Library

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โœฆ Synopsis


Object-Oriented Software Engineering: An Agile Unified Methodology, presents a step-by-step methodology - that integrates Modeling and Design, UML, Patterns, Test-Driven Development, Quality Assurance, Configuration Management, and Agile Principles throughout the life cycle. The overall approach is casual and easy to follow, with many practical examples that show the theory at work. The author uses his experiences as well as real-world stories to help the reader understand software design principles, patterns, and other software engineering concepts. The book also provides stimulating exercises that go far beyond the type of question that can be answered by simply copying portions of the text.

From the Author:

The writing of the book has been motivated by years of unsuccessful search for an OO software engineering textbook that
(1) teaches students practical, up-to-date problem-solving skills and solid theoretical foundations,
(2) is interesting and easy to learn, and
(3) contributes to the student's long term career growth.
As the instructor, and director of the ABET accredited software engineering program, I feel obligated to develop the needed teaching material that fulfills these goals. The material presented in the book is the result of years of effort and continual improvements, based on my observation of students' performance, and the feedback received from students.
The book is also written for instructors who want to switch to an agile software engineering approach. Software engineers and students who are puzzled by the problems faced in design, implementation and testing and who want to improve their OO development capabilities will find the book helpful. Finally, the book also devotes separate chapters for system engineering, software quality assurance, testing object-oriented and web applications, software maintenance, software configuration management, software project management, and software security.

โœฆ Table of Contents


Part 1 - Introduction and System EngineeringChapter 1 Introduction
Chapter 2 Software Process and Methodology
Chapter 3 System EngineeringPart 2 - Analysis and Architectural Design
Chapter 4 Software Requirements Elicitation
Chapter 5 Domain ModelingChapter 6 Architectural Design
Part 3 - Modeling and Design of Interactive
Chapter 7 Deriving Use Cases from Requirements
Chapter 8 Actor-System Interaction Modeling
Chapter 9 Object Interaction Modeling
Chapter 10 Applying Responsibility-Assignment Patterns
Chapter 11 Deriving a Design Class Diagram
Chapter 12 User Interface Design
Part 4 - Modeling and Design of Other Types of SystemsChapter 13 Object State Modeling for Event-Driven Systems
Chapter 14 Activity Modeling for Transformational
Chapter 15 Modeling and Design of Rule-Based Systems
Part 5 - Applying Situation-Specific Patterns
Chapter 16 Applying Patterns to Design a State Diagram Editor
Chapter 17 Applying Patterns to Design a Persistence Framework
Part 6 - Implementation and Quality Assurance
Chapter 18 Implementation Considerations
Chapter 19 Software Quality Assurance
Chapter 20 Software Testing
Part 7 - Maintenance and Configuration
Chapter 21 Software Maintenance
Chapter 22 Software Configuration Management
Part 8 - Project Management Software
Chapter 23 Software Project Management
Chapter 24 Software Security
Appendices
A) Personal Software Process: Estimation, Planning, and Quality Assurance
B) Java Technologies
C) Software Tools
D) Project Descriptions


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