I feel bad for the authors; it sounds like they're taking the heat for all of the negative vibes surrounding this book, when in all likelihood the responsibility lies with the editors and/or publishers. It definitely smacks of "get it out the door quick" marketing. I won't mention the atrocious co
Object-Oriented Programming with ActionScript
โ Scribed by Branden Hall, Samuel Wan
- Publisher
- New Riders Press
- Year
- 2002
- Tongue
- English
- Leaves
- 398
- Edition
- 1st
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
Aimed at developers with some prior experience working with Flash, this guide takes an object-oriented programming approach to building code with ActionScript. Hands-on exercises include designing an object-oriented game and creating components. The volume also covers advanced topics such as remote debugging, interactivity, and using objects as dictionaries.
๐ SIMILAR VOLUMES
Master the principles of object-oriented programming as it is used with the most recent version of ActionScripting.This book is designed to provide readers with an understanding of object-oriented programming, ActionScript 2.0, and the interaction of the two. Section 1 begins with an introduction to
If you re an ABAP application developer with basic ABAP programming skills, this book will teach you how to think about writing ABAP software from an object-oriented (OO) point of view, and prepare you to work with many of the exciting ABAP-based technologies in ABAP Objects (release 7.0). Using th
The concepts in this book are great for any Actionscript developer and they thoroughly explain solutions via design patterns. I'd recommend this book to any aspiring AS3 developer. HOWEVER, there is so many horrible mistakes in this book. While the content is awesome, it seems like the editor was
This hands-on introduction to design patterns is for experienced Flash developers ready to tackle sophisticated programming techniques with ActionScript 3.0. Now that ActionScript has been reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns