Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of previous civilizations. Now the Ninth World’s
Numenera: Player’s Guide
✍ Scribed by Monte Cook Games
- Publisher
- Monte Cook Games
- Year
- 2013
- Tongue
- English
- Leaves
- 65
- Category
- Library
No coin nor oath required. For personal study only.
✦ Synopsis
Strong, Fierce Glaives. Reality-Bending Nanos. Jacks of All Trades.
The characters of the Numenera RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning?
Create characters, explore the setting, and learn the basic rules in this inexpensive player’s alternative to the Numenera corebook. It’s perfect for getting a taste of the game, having an extra rules and setting reference on hand at the gaming table, or for game masters to hand to new players. The Player’s Guide is a fantastic, ready resource for anyone playing Numenera, and a wonderful introduction and teaching tool for the game.
The Numenera Player’s Guide packs a lot into a 64-page package:
• An overview of the exciting Ninth World setting
• The basic rules to play Numenera
• Everything needed to create characters in a step-by-step process
• A variety of options that allow players to create the characters they desire
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