Keyframe animation of virtual humans via
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Tomohiko Mukai; Shigeru Kuriyama; Toyohisa Kaneko
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Article
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2006
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John Wiley and Sons
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English
⚖ 985 KB
## Abstract This paper proposes a method for creating human animations by utilizing motion capture data in traditional keyframe‐based motion editing. This automatically generates complicated sequential movements of the whole body from multiple constraints of end‐effectors. Different types of motion