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Modular Design Frameworks: A Projects-based Guide for UI/UX Designers

✍ Scribed by James Cabrera


Publisher
Apress
Year
2017
Tongue
English
Leaves
95
Edition
1st ed.
Category
Library

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✦ Synopsis


Learn the basic principles of modular design, and then put them into action to create sites that are easy to use, look great, and can be adapted within the context of your business needs.

With author James Cabrera―one of the thought leaders in the modular-design movement―you'll create a single, scalable project for a sample nameplate site and then adapt that same project to work successfully as a portfolio site, an e-commerce site, and finally as a news/publishing content site. Along the way, you'll learn the scientific approach to devising a sound and scalable design strategy, followed by establishing a basic foundation using various criteria relevant to that type of site. As each chapter progresses, you'll add new concepts appropriate for the project type.  

Modular web and app design isn't just for so-called "creatives." It's a teachable science with principles that can be replicated in a creative manner. This approach makes the design decision making process for businesses much easier (and easier to live with). And modular design is a powerful tool for software designers to replicate effective successful designs across a spectrum of needs.

What You'll Learn
  • Examine the design process in a modular way
  • Adapt your HTML code to create different types of applications 
  • Establish your own modular framework for your specific site's goals
  • Design for scale
  • Develop a strong foundation skeleton for design
Who This Book Is For

User experience designers, user interface designers, information architects, developers with an interest in design, developers who want to create their own design frameworks.


✦ Subjects


Graphics & Design;Adobe;CAD;Computer Modelling;Desktop Publishing;Electronic Documents;Rendering & Ray Tracing;User Experience & Usability;Computers & Technology;Graphics & Multimedia;DirectX;Flash;GIS;OpenGL;Solid Works;Programming;Computers & Technology;Object-Oriented Design;Software Design, Testing & Engineering;Programming;Computers & Technology;User Experience & Usability;Web Development & Design;Computers & Technology;Graphics & Visualization;Computer Science;New, Used & Rental Textbooks;


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