Misty Gordon and the Mystery of the Ghost Pirates
โ Scribed by Kim Kennedy
- Book ID
- 110831517
- Publisher
- Abrams
- Year
- 2011
- Tongue
- English
- Weight
- 2 MB
- Category
- Fiction
- ISBN-13
- 9781613120095
No coin nor oath required. For personal study only.
โฆ Synopsis
Here is a funny middle-grade mystery from a bright new fiction talent.Things in the New England town of Ashcrumb are getting weird. Or just weirder. Misty Gordon, whose antique-dealing parents drive a van that says โD.E.A.D.โ on the side (for โDeceasedโs Estate and Antique Dealerโ), is accustomed to weird.One day, when accompanying her father to the estate of a recently departed clairvoyant, Misty discovers a notebook and a pair of eyeglasses that enable her to see ghosts! And solve mysteries. With the help of her new powers and her best friend, Yoshi, Misty learns that her hometown was settled not by respectable colonists but by pirates! And the ghosts of the pirates are returning to reclaim a dangerous, powerful treasure they lost centuries ago. Who will find it first, Misty or the pirates?
From School Library Journal
Gr 4-6โKennedy creates a quirky seaside community that reeks with ghostly surprises and odd souls. Misty Gordon, 11, has seen enough junk from the dead to last several lifetimes. Her parents own the Dearly Departed Antiques store in New England, and Misty yearns to ditch their secondhand spoils for more stylish accoutrements. When she reads the diary of Ashcrumb's wealthiest citizen, mysterious events yank her further into the past. She learns that the town's founding families hid an ugly secret that threatens to resurface. Guided by a psychic ghost, Misty races to locate three golden Greek statues ahead of a group of malicious, deceased town scions who seek resurrection and world domination. A sequel seems probable. The action moves briskly, and readers will want to solve the clues along with Misty and her sidekick, Yoshi. However, the characters lack development, and Kennedy sometimes fails to make their motivations and backgrounds clear. There are also extraneous plot threads such as the escaped mayonnaise-craving mental patient that have a tenuous correlation to the main story. For children who like Greek mythology and ghost hunting in a contemporary setting, there's enough here, though, for an appealing adventure.Caitlin Augusta, Stratford Library Association, CT
From Booklist
Mistyโs dad is always finding strange objects for his D.E.A.D. (Deceasedโs Estate and Antique Dealer) shop, so when he gives 11-year-old Misty an old telephone from Fannie Belcherโs estate, she thinks nothing of itโat least until an old diary hidden inside the phone hints at a 400-year-old mystery involving pirates and the founding of Ashcrumb, Mistyโs hometown. When Misty finds a pair of eyeglasses that allows her to see ghosts, she enlists the help of her friend Yoshi to solve the mystery and protect the town. Though the writing is not as polished, this first novel is perfect to hand to fans of Lemony Snicketโs Series of Unfortunate Events or Rick Riordanโs Percy Jackson and the Olympians series. Kennedy does an excellent job of creating a sense of place and a feeling of eeriness (extended by black-and-white chapter-opener art), and her characters (especially the unstoppable Misty) are engaging and fun. Although the plot is predictable in places, the story is nonetheless a delightful read, equal parts craziness and humor. Grades 4-7. --Melissa Moore
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