𝔖 Bobbio Scriptorium
✦   LIBER   ✦

Matching of 3D surfaces and their intensities

✍ Scribed by Devrim Akca


Book ID
104018995
Publisher
Elsevier Science
Year
2007
Tongue
English
Weight
989 KB
Volume
62
Category
Article
ISSN
0924-2716

No coin nor oath required. For personal study only.

✦ Synopsis


3D surface matching would be an ill conditioned problem when the curvature of the object surface is either homogenous or isotropic, e.g. for plane or spherical types of objects. A reliable solution can only be achieved if supplementary information or functional constraints are introduced. In a previous paper, an algorithm for the least squares matching of overlapping 3D surfaces, which were digitized/sampled point by point using a laser scanner device, by the photogrammetric method or other techniques, was proposed [Gruen, A., and Akca, D., 2005. Least squares 3D surface and curve matching. ISPRS Journal of Photogrammetry and Remote Sensing 59 (3), 151-174.]. That method estimates the transformation parameters between two or more fully 3D surfaces, minimizing the Euclidean distances instead of z-differences between the surfaces by least squares. In this paper, an extension to the basic algorithm is given, which can simultaneously match surface geometry and its attribute information, e.g. intensity, colour, temperature, etc. under a combined estimation model. Three experimental results based on terrestrial laser scanner point clouds are presented. The experiments show that the basic algorithm can solve the surface matching problem provided that the object surface has at least the minimal information. If not, the laser scanner derived intensities are used as supplementary information to find a reliable solution. The method derives its mathematical strength from the least squares image matching concept and offers a high level of flexibility for many kinds of 3D surface correspondence problem.


πŸ“œ SIMILAR VOLUMES


3D surface cellular automata and their a
✍ Gobron, StΓ©phane (author);Chiba, Norishige (author) πŸ“‚ Article πŸ“… 1999 πŸ› John Wiley and Sons Ltd 🌐 English βš– 570 KB

## This paper describes the generation and rendering of three-dimensional (3D) surface cellular automata (CA). Our model's main advantage is that it gives direct texturing simulation based on the actual shape of any triangulated input object. We first introduce general CA concepts and summarize work

3D Brain surface matching based on geode
✍ Yongmei Wang; Bradley S. Peterson; Lawrence H. Staib πŸ“‚ Article πŸ“… 2003 πŸ› Elsevier Science 🌐 English βš– 1001 KB

The non-rigid registration of surfaces is a complex and difficult task for which there are many important applications, such as comparing shape between deformable objects and comparing associated function. This paper presents a new approach for brain surface matching by determining the correspondenc