Mastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether you've been using Unity for a short time or are an experienced user, this book has something important and valuable to offer to
Mastering Unity Scripting
โ Scribed by Alan Thorn
- Publisher
- Packt Publishing
- Year
- 2015
- Tongue
- English
- Leaves
- 380
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
Learn advanced C# tips and techniques to make professional-grade games with UnityAbout This BookPacked with hands-on tasks and real-world scenarios that will help you apply C# concepts Learn how to work with event-driven programming, regular expressions, customized rendering, AI, and lots more Easy-to-follow structure and language, which will help you understand advanced ideasWho This Book Is ForMastering Unity Scripting is an advanced book intended for students, educators, and professionals familiar with the Unity basics as well as the basics of scripting. Whether youve been using Unity for a short time or are an experienced user, this book has something important and valuable to offer to help you improve your game development workflow.What You Will LearnUnderstand core C# concepts, such as class inheritance, interfaces, singletons, and static objects Implement effective Artificial Intelligence for NPCs Work with event-driven programming to optimize your code Develop solid debugging and diagnostic techniques Get to know the Mono Framework and Linq in practical contexts Customize the rendering functionality for postprocess effects Code line of sight, view testing, and other useful algorithms Improve the quality of your code with the help of concepts such as attribute
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