<p>Being able to fit design into the Agile software development processes is an important skill in today's market. There are many ways for a UX team to succeed (and fail) at being Agile. This book provides you with the tools you need to determine what Agile UX means for you. It includes practical ex
Making Hypermedia Work: A Userβs Guide to HyTime
β Scribed by Steven J. DeRose, David G. Durand (auth.)
- Publisher
- Springer US
- Year
- 1994
- Tongue
- English
- Leaves
- 391
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
Making Hypermedia Work: A User's Guide to HyTime discusses how the HyTime standard can be applied to real world problems of navigating from here to there in collections of documents. The HyTime standard itself provides enabling method and templates for various information structures such as links and various kinds of location indicators. A HyTime application specifies how a group applies those templates to their particular requirements. This involves choosing which HyTime structures are needed, setting up conventions for how they are to be used and setting up management and processes for creation, conversion and update of hypermedia documents. A HyTime engine is the last ingredient: actually using an application typically involves choosing software to support one's use of HyTime and customizing it as needed. This may be as simple as setting up hypertextual style sheets that determine how links and other things look and act. More specialized applications may require full-scale design and programming.
Making Hypermedia Work: A User's Guide to HyTime presents the first in-depth guide to the HyTime specifications, both describing its key features and providing guidelines on how it is used. The book begins with the more familiar structures of books, graphics and cross-references, detailing the HyTime constructs and models used to identify, locate, and link data. It goes on to introduce some of HyTime's mechanisms for linking multidimensional, multimedia data, and for scheduling it in space and time. The authors help the reader become fluent in HyTime as it applies to the simpler and most widely understood data types. After mastering this level of HyTime, readers will be ready and able to explore the exciting potential of HyTime for more sophisticated multimedia applications.
β¦ Table of Contents
Front Matter....Pages i-xxii
Front Matter....Pages 1-1
Introduction....Pages 3-11
Hypermedia Concepts....Pages 13-33
Overview of SGML....Pages 35-63
HyTime Quick Start....Pages 65-76
The Structure of HyTime....Pages 77-100
Front Matter....Pages 101-101
Basic Measurement....Pages 103-108
Hyperlinks....Pages 109-119
Locating Data Objects....Pages 121-158
The HyTime Query Language....Pages 159-188
Modifying a DTD for HyTime....Pages 189-203
Front Matter....Pages 205-205
Lexical Types and Properties....Pages 207-236
Extending HyTime....Pages 237-252
Advanced Measurement and Scheduling....Pages 253-274
The HyTime Base Module....Pages 275-294
Back Matter....Pages 295-384
β¦ Subjects
Document Preparation and Text Processing; Data Structures, Cryptology and Information Theory; Printing and Publishing
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