pages
Making Games for the Atari 2600
โ Scribed by Steven Hugg
- Publisher
- CreateSpace Independent Publishing Platform
- Year
- 2016
- Tongue
- English
- Leaves
- 235
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
The Atari 2600 was released in 1977, and now there's finally a book about how to write games for it! You'll learn about the 6502 CPU, NTSC frames, scanlines, cycle counting, players, missiles, collisions, procedural generation, pseudo-3D, and more. While using the manual, take advantage of our Web-based IDE to write 6502 assembly code, and see your code run instantly in the browser. We'll cover the same programming tricks that master programmers used to make classic games. Create your own graphics and sound, and share your games with friends!
โฆ Subjects
Game Programming;Programming;Computers & Technology
๐ SIMILAR VOLUMES
The A-Z of Atari 2600 Games: Volume 3 features reviews of three different games for each letter of the alphabet. The games range from the very earliest releases in the 70s to the modern homebrew games of today. This book shows you just how diverse the library of titles is for the Atari 2600 and how
<div> <p><em>The A-Z of Atari 2600 Games: Volume 2</em> features reviews of three different games for each letter of the alphabet. The games range from the very earliest releases in the 70s to the modern homebrew games of today. This book shows you just how diverse the library of titles is for the