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Macromedia Flash Communication Server MX

✍ Scribed by Kevin Towes


Publisher
Macromedia Press in Association with New Riders
Year
2002
Tongue
English
Leaves
113
Edition
1st ed
Category
Library

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✦ Synopsis


Flash Communicator Server MX is your complete guide to integrating rich media and real-time collaboration into your applications with Flash Communication Server MX! It includes 10 quick steps for getting started and covers ActionScripting, Flash Remoting, and other key implementation issues from a server-side perspective. It provides excellent tutorials for creating usable, media rich applications that allow real-time collaboration. There is much to learn in order to harness the true power of the Flash Communication Server MX. Macromedia's new server integrates support for streaming media, multi-way video, audio and text messaging, and real-time collaboration into a single solution. Flash Communication Server MX is an introduction to the technology, as well a guide to implementation of successful applications. Part I provides 10 quick steps to get you familiar with the server and how it works. Part II explores the important issues affecting appropriate integration of the Communication Server. Key concepts include understanding digital communication solutions, understanding objects, using server side ActionScripting, Flash Remoting, and security issues. A third section provides tutorials on how to create some popular applications for the server. Finally, a series of appendices supply reference material for Flash Communication Server MX users

✦ Table of Contents


Contents......Page 3
About the Flash Communication Server documentation......Page 5
Additional resources......Page 6
Overview of Flash Communication Server architecture......Page 7
Client-side objects......Page 11
Server-side objects......Page 12
Client-server object communications......Page 13
Applications and application instances......Page 14
The flashcom application directory......Page 15
File types used by Flash Communication Server......Page 16
Connecting to the server......Page 17
Opening a connection to the server......Page 18
Examining the sample connection application......Page 19
Recreating the sample......Page 20
Common client-server workflows......Page 23
The Flash Communication Server design model......Page 25
Flash Communication Server workflow......Page 26
Application workflow......Page 27
Designing Flash Communication Server applications......Page 29
Creating your working environment......Page 31
About the sample......Page 32
Re-creating the sample......Page 33
Re-creating the sample......Page 35
Re-creating the sample......Page 37
Re-creating the sample......Page 38
Sample5: Text Chat......Page 41
Re-creating the sample......Page 42
Re-creating the sample......Page 46
Designing for interdependence......Page 51
On the client side......Page 52
Forcing the Player Settings panel to appear......Page 53
Managing bandwidth......Page 54
Implementing dynamic access control......Page 57
Using onStatus event handlers......Page 58
Overriding onStatus......Page 59
Adding a privacy module......Page 60
Following naming guidelines......Page 63
Commenting your code......Page 64
Using var for local variables......Page 65
Using prototypes when creating objects......Page 66
File types and paths......Page 67
Shared object files......Page 68
Remotely and locally persistent shared objects......Page 69
Snapshots......Page 70
Thumbnails......Page 72
Application.onConnect......Page 75
Suggested settings for different bandwidth speeds......Page 76
NetConnection object (client-side)......Page 77
Multiple data types in a stream......Page 78
Getting the stream time length in ActionScript......Page 79
SharedObject.onSync......Page 80
Avoiding shared object synchronization problems......Page 81
Creating video objects dynamically......Page 83
Understanding frame rates......Page 84
Re-creating the samples......Page 85
Re-creating the sample......Page 86
Re-creating the sample......Page 90
Re-creating the sample......Page 93
Using the Communication App inspector......Page 97
Connecting the Appinspector to a server......Page 98
The Application Instance panel......Page 99
The Live Log panel......Page 100
The Streams panel......Page 101
The Shared Objects panel......Page 102
The Statistics panel......Page 103
NetConnection Debugger user interface......Page 105
Filters menu......Page 106
Preferences menu......Page 107
Index......Page 109


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