Seventeen-year-old Gwen is settling into her new home in Oregon and looking forward to senior year when she is kidnapped by Kian, who warns her that she is in terrible danger. An ancient war was fought between magical Celtic warriors and three evil magicians, who are alive and well and need Gwenβs m
Lives of Magic (Seven Wanderers Trilogy)
β Scribed by Leiderman, Lucy
- Book ID
- 108367929
- Publisher
- Dundurn
- Year
- 2013
- Tongue
- English
- Weight
- 171 KB
- Series
- Seven Wanderers 1
- Category
- Fiction
- ISBN-13
- 9781459708488
No coin nor oath required. For personal study only.
β¦ Synopsis
Seventeen-year-old Gwen is settling into her new home in Oregon and looking forward to senior year when she is kidnapped by a man named Kian, who warns her that she is in terrible danger. An ancient war was fought between magical Celtic warriors and three evil magicians. Those magicians are alive and well and need Gwenβs magic to regain their power. If they succeed, theyβll be unstoppable. To save the world, Gwen must unlock the magic trapped in her memories of a past life in Britannia. As Gwen starts to recover her lost memories and awakens to her power, she suffers the consequences of a divided soul. Gwen and Kian travel to New York and then to England to find others of her kind. Gwen, Garrison, Seth, and Moira need each other to solve the puzzle of their last days in ancient Britannia. They are only as strong as what they remember, but a troublesome history threatens to doom the world. One way or another, a deadly showdown is inevitable, ready or not β¦
π SIMILAR VOLUMES
Cast out from the magical kingdom of The Realm and into the dying desert of the Sands beyond, Marshal Clint Gulliver and his unicorn Edward have finally found peace in the small and dusty town of Solace. But when both the fracturing worlds and Clint's bride-to-be are thrust into peril by an old foe,
No Description Available Yr/Series : Sign of Seven 01-03 [1]
No Description Available Yr/Series : Sign of Seven 01-03 [1]
**βI need to get back to the castle and warn my father,β Surah said. βBut you canβt come with me.β** Charlie shook his head. βNot unless I want to end up right back in the dungeons.β Surah nodded, slipping her sais back into her cloak. βItβs decided, then. You stay here, and Iβll go.β βYou sure
TIME TRAP! Drawn through a hole in time and space, twentieth-century American Bass Foster finds himself hailed as a noble warrior and chosen to commandfirst on land and then at seathe armies fighting to preserve King Arthur III and his realm against the Church-led forces determined to place Arthurs