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Linear time distance transforms for quadtrees

โœ Scribed by Clifford A. Shaffer; Quentin F. Stout


Publisher
Elsevier Science
Year
1991
Weight
1021 KB
Volume
54
Category
Article
ISSN
1049-9660

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โœฆ Synopsis


Linear time algorithms are given for computing the chessboard distance transform for both pointer-based and linear quadtree representations. Comparisons between algorithmic styles for the two representations are made. Both versions of the algorithm consist of a pair of tree traversals. 0 I991 Academic PIW, IIIC.


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The distance transform and the nearest feature transform are useful operations in image processing. These transforms are based on various kinds of distance functions because the distance functions have dierent eciency or usefulness. In this paper, we consider these transforms based on the weighted d