This paper presents two parallel algorithms for generating graphics primitives on a raster scan display device. The first algorithm is for drawing straight lines and the second is for drawing circles. The line algorithm requires three integer multiplies and one or two integer divides in its setup an
β¦ LIBER β¦
Line rasterization algorithms that satisfy the subset line property
β Scribed by M.L.P van Lierop; C.W.A.M van Overveld; H.M.M van de Wetering
- Publisher
- Elsevier Science
- Year
- 1988
- Weight
- 1016 KB
- Volume
- 41
- Category
- Article
- ISSN
- 0734-189X
No coin nor oath required. For personal study only.
β¦ Synopsis
In this paper two subset line properties are introduced; the difference concerns the domain of the end points of the line segments under consideration, viz. Q* and Z* respectively. For both properties, a recursive and a nonrecursive algorithm to generate raster line segments are derived. All algorithms use integer arithmetic only. The accuracy of the algorithms in representing lines will be discussed, as well as their time complexity. 0 1988 Academic PXSS, IX *The investigations were partly supported by the Netherlands Technology Foundation (SW).
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