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LightWave 3D 8 Texturing

โœ Scribed by Leigh van der Byl


Publisher
Wordware Publishing, Inc.
Year
2004
Tongue
English
Leaves
505
Series
Wordware Game and Graphics Library
Category
Library

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No coin nor oath required. For personal study only.

โœฆ Synopsis


Creating interesting and detailed surfaces for objects and characters in 3D is a process many artists find complex and confusing. LightWave 3D 8 Texturing demystifies this task with a thorough discussion of how to use the various LightWave 3D tools to create stunning textures.

Utilize texturing theory to create any type of surface you wish. * Use the various options in the Surface Editor to affect your textures. * Work with textures using vertex color maps, gradients, weight maps, and image maps. * Manipulate layers in the Texture Editor. * Apply textures with projection techniques and UV maps. * Enhance your surfaces using image filters. * Create metal, wood, and organic surfaces by working through a series of tutorials.,

ON THE CD:

Tutorial files and completed examples * Demo versions of Deep Paint 3Dยฎ and Deep UVโ„ข from Right Hemisphere and BodyPaint 3D R2 from Maxon * Models from various artists for your own use * Color images of all the figures in the book


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โœ Leigh van der Byl ๐Ÿ“‚ Library ๐Ÿ“… 2004 ๐Ÿ› Wordware Publishing, Inc. ๐ŸŒ English

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