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๐Ÿ“

Learning virtual reality: developing immersive experiences and applications for desktop, web, and mobile

โœ Scribed by Parisi, Tony


Publisher
O'Reilly Media
Year
2016;2015
Tongue
English
Leaves
156
Category
Library

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โœฆ Synopsis


Get an introduction to the technologies, tools, and techniques for programming virtual reality on the latest generation of desktop and mobile VR hardware. With this hands-on guide, you'll learn essential development and production concepts, including UI design, stereo rendering, 3D input, and programming VR applications for native desktop, mobile and the Web.

You don't have to be a game development wizard or have 3D graphics experience to get started. If you have basic programming skills and some familiarity with mobile development, this book will help you gain a working knowledge of virtual reality through clear and simple examples.

  • Understand core virtual reality programming concepts
  • Learn about emerging VR hardware platforms, including Oculus Rift, Samsung Gear VR, and Google Cardboard
  • Learn the tools of the trade for developing VR: Unity3D for native desktop and mobile; the Android Cardboard SDK; Three.js and GLAM (GL and Markup) for web and...
  • โœฆ Subjects


    Programaciรณn web;Realidad virtual;Telefonรญa mรณvil;Programacioฬn web;Telefoniฬa moฬvil


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