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Learning Technology: A Complete Guide for Learning Professionals

โœ Scribed by Donald Clark


Publisher
Kogan Page
Tongue
English
Leaves
297
Category
Library

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โœฆ Synopsis


Learning technology is now an integral part of all learning and development activity. Understanding what these technologies are, how they work and their aims is key to successful L&D practice.

Learning Technologyis written by a leading voice in the learning tech industry. It explains the history of learning tech, its aims and how it is the fundamental technology that has driven learning, culture and progress. This book covers everything from writing to printing, broadcast media, teaching technology as well as detailed discussion of learning management systems (LMSs), learning experience platforms (LXPs) and learning record stores (LRSs). It also highlights the importance of data and analytics and covers the latest developments in the learning technology space including artificial intelligence, virtual reality and the metaverse.

Learning Technology helps L&D professionals assess and better understand learning platforms and teaching technologies, both past and present. it supports this by evaluating the benefits of each technology. It also provides insights into the future of work and learning and offers a comprehensive overview and detailed exploration of the topic.

โœฆ Table of Contents


Cover
Contents
List of figures and tables
Preface
List of abbreviations
01 Learning technology
Techn-ology
Learning technology
Technology and learning
Learning technologies
Dialectic of learning and technology
Technology matters
Conclusion
References
02 Prehistoric learning technology
Homo technus
From stone axe to smartphone
Learning technology simulators
Baldwin effect
Evolution and learning
Conclusion
References
03 Writing
Writing: the Big Bang of learning technology
Alphabets โ€“ simplified writing and turbo charged learning
Scribing devices
Typewriter
Writing mediums
Conclusion
References
04 Printing and books
Printing technology
Printing and literacy
Products of print
Printed works as learning technology
Libraries
Textbooks
Distribution
Screen technology
Conclusion
References
05 Broadcast and media
Radio
Film
Television
Conclusion
References
06 Teaching technology
Classroom technology
Subject-specific technology
Technology of punishment
Technology of cheating
Conclusion
References
07 Teaching machines
Teaching and learning machines
Learning theories
Assistive technology
Assistive learning technology
Simulators
Conclusion
References
08 Computers and the internet
Informal learning
Personal computer visionaries
Personal computer
Tablets
Ebooks
Smartphones
Mobile learning
The internet
Conclusion
References
09 Platforms
Learning platforms
History of learning management systems
Virtual learning environments
Learning management
Learning experience platforms
Webinar platforms
MOOCs
Social platforms
Adaptive platforms
Digital adoption platforms
Practice platforms
Smart platforms
Databases
Conclusion
References
10 Content
Where does content come from?
How is content used?
Informal learning
Formal learning
How is formal content delivered?
Smart content
Resources not courses
How is content created?
Artificial intelligence (AI)
Conclusion
References
11 Artificial intelligence
AI as a learning technology
Mathematics and AI
AI learning systems
AI for learning
Neurotechnology
Conclusion
References
12 Metaverse
Metaverse and learning
Metaverse VR and AR
What to learn in the Metaverse?
How can we learn in the Metaverse?
How best to learn in the Metaverse?
Evolution of learning technology
Conclusion
References
Index


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