Get a thorough, hands-on exploration of Apple's Swift programming language. With this practical guide, you'll learn how to write Swift code and examine why this language works the way it does. You'll build three complete apps, all tightly linked together: an iOS note-taking app, its OS X counterpart
Learning Swift. Building Apps for OS X and iOS
β Scribed by Jonathan Manning, Paris Buttfield-Addison, Tim Nugent
- Publisher
- OβReilly Media
- Year
- 2016
- Tongue
- English
- Leaves
- 534
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
Get hands-on experience with Apples Swift programming language by building real working apps. With this practical guide, skilled programmers with little or no knowledge of Apple development will learn how to code with Swift 2 by developing three complete, tightly linked versions of the Notes application for the OS X, iOS, and watchOS platforms.
In the process, youll learn Swifts fundamentals, including its syntax and features, along with the basics of the Cocoa, CocoaTouch, and WatchKit frameworks. This book teaches you how to use common design patterns for Swift, how to structure an application for Apples platforms, and how to submit working apps to the App Store.
Divided into four distinct parts, this book includes:
Swift 2 basics: Learn Swifts features for object-oriented development, as well as various developer tools
OS X app development: Set up your app, work with its documents, and build out its features
iOS app development: Use multimedia, contacts, location, notifications, and iCloud files to build a fully featured iOS Notes app
Advanced app extensions: Support Apple Watch and learn how to debug, monitor, and test all three of your Swift apps
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