Learning Axure RP Interactive Prototypes
โ Scribed by John Henry Krahenbuhl
- Publisher
- Packt Publishing
- Year
- 2015
- Tongue
- English
- Leaves
- 362
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
A practical, step-by-step guide to creating engaging prototypes with Axure
About This Book
- Understand the fundamentals and the architecture of Axure RP
- Build fascinating and interactive prototypes without writing a single line of code
- Familiarize yourself with effective time-saving methods you can use to construct interactive prototypes
Who This Book Is For
If you are a user experience professional, designer, information architect, or business analyst who wants to gain interactive prototyping skills with Axure, then this book is ideal for you. Some familiarity with Axure is preferred but not essential.
In Detail
This book provides you with a rapid introduction to interactive prototyping. It starts with explaining the basics of Axure RP and quickly familiarizes you with pages, panes, and widgets. It then walks you through designing increasingly compelling experiences by enabling basic, intermediate, and advanced interactions with your own interactive prototype.
You will also learn how to generate common interactions for a typical home page that includes a global header and footer as well as an interactive carousel. You'll also incorporate social media feeds from Facebook and Twitter. You'll enhance your functional prototype with user account creation and login validation; simulate a Content Management System driving catalog, category, and search results pages; and finally learn to fashion a dynamic shopping cart with a progress indicator and checkout interactions.
โฆ Subjects
Web Design Dreamweaver Fireworks Flash Development Computers Technology User Experience Usability Engineering Aerospace Automotive Bioengineering Chemical Civil Environmental Computer Modelling Construction Electrical Electronics Energy Production Extraction Industrial Manufacturing Operational Systems Marine Materials Material Science Mechanical Military Reference Telecommunications Sensors Transportation Algorithms Artificial Intelligence Database Storage Graphics Visualization Networking Obje
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