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Learn Unity for 2D Game Development

โœ Scribed by Alan Thorn (auth.)


Publisher
Apress
Year
2013
Tongue
English
Leaves
306
Edition
1
Category
Library

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No coin nor oath required. For personal study only.

โœฆ Synopsis


2D games are everywhere, from mobile devices and websites to game consoles and PCs. Timeless and popular, 2D games represent a substantial segment of the games market.
Written in clear and accessible language, Learn Unity for 2D Game Development will show you how to set up a step-by-step 2D workflow in Unity, how to build and import textures, how to configure and work with cameras, how to establish pixel-perfect ratios, and all of this so you can put that infrastructure to work in a real, playable game. Then the final chapters show you how to put what youve already made to work in creating a card-matching game, plus youll learn how to optimize your game for mobile devices.
What youโ€™ll learn
How to create a 2D workflow in Unity
Customizing the Unity Editor
How to generate atlas textures and textured quads
Animation effects and camera configuration
Handling user input
Creating a game from start to finish
Optimizing for mobile devices
Who this book is for
Game development students and professionals, indie developers, game artists and designers, and Unity developers looking to improve their workflow and effectiveness.

โœฆ Table of Contents


Front Matter....Pages i-xxv
Unity Basics for 2D Games....Pages 1-26
Materials and Textures....Pages 27-56
Quick 2D Workflow....Pages 57-84
Customizing the Editor with Editor Classes....Pages 85-99
Procedural Geometry and Textured Quads....Pages 101-120
Generating Atlas Textures....Pages 121-138
UVs and Animation....Pages 139-162
Cameras and Pixel Perfection....Pages 163-187
Input for 2D Games....Pages 189-212
Getting Started with a 2D Game....Pages 213-240
Completing the 2D Card Game....Pages 241-258
Optimization....Pages 259-271
Wrapping Things Up....Pages 273-279
Back Matter....Pages 281-287

โœฆ Subjects


Computer Science, general


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Learn Unity for 2D Game Development
โœ Alan Thorn ๐Ÿ“‚ Library ๐Ÿ“… 2013 ๐Ÿ› Apress ๐ŸŒ English

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Learn Unity for 2D Game Development
โœ Alan Thorn (auth.) ๐Ÿ“‚ Library ๐Ÿ“… 2013 ๐Ÿ› Apress ๐ŸŒ English

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โœ Thorn, Alan ๐Ÿ“‚ Library ๐Ÿ“… 2013 ๐Ÿ› Apress ๐ŸŒ English

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โœ Alan Thorn ๐Ÿ“‚ Library ๐ŸŒ English

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