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๐Ÿ“

Lean Game Development : Apply Lean Frameworks to the Process of Game Development

โœ Scribed by Julia Naomi Rosenfield Boeira (auth.)


Publisher
Apress
Year
2017
Tongue
English
Leaves
159
Edition
1
Category
Library

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No coin nor oath required. For personal study only.

โœฆ Synopsis


Apply lean frameworks and other concepts of software development to the process of your game development. Resistance to Agile methodologies in the gaming industry is most often due to frustrated attempts to use lean tools and frameworks. Lean Game Development teaches you how to apply frameworks and concepts successfully to benefit you and your team. You will see how to manage, develop and coexist in a lean game development environment. Youโ€™ll understand what lean is and how it helps the gaming industry. Youโ€™ll see how to apply MVP concepts and why you should. The concepts taught are used not only in the design of the software code but also in all stages of the development process.

Ideal for any game development company, including indie and small studios, Lean Game Development offers new opportunities for streamlining your workflow and benefiting your game development overall.

What You'll Learn

  • Discover how lean helps the gaming industry
  • Understand the value of lean over Agile
  • Apply MVP concepts to gaming industry
  • Work with basic automated testing for gaming environment

Who This Book Is For

Game developers, artist, designers and project managers

โœฆ Table of Contents


Front Matter ....Pages i-xvii
Introduction (Julia Naomi Rosenfield Boeira)....Pages 1-8
First Steps with Lean (Julia Naomi Rosenfield Boeira)....Pages 9-21
An Inception in Practice (Julia Naomi Rosenfield Boeira)....Pages 23-32
MVPs: Do We Really Need Them? (Julia Naomi Rosenfield Boeira)....Pages 33-48
Generating Hypotheses (Julia Naomi Rosenfield Boeira)....Pages 49-52
Test-Driven Development (Julia Naomi Rosenfield Boeira)....Pages 53-66
Continuous Integration (Julia Naomi Rosenfield Boeira)....Pages 67-75
The World Between Design and Build (Julia Naomi Rosenfield Boeira)....Pages 77-87
Test, Code, Test (Julia Naomi Rosenfield Boeira)....Pages 89-99
Measuring and Analyzing (Julia Naomi Rosenfield Boeira)....Pages 101-112
Creating Ideas for Iterating (Julia Naomi Rosenfield Boeira)....Pages 113-120
Back Matter ....Pages 121-150

โœฆ Subjects


Game Development


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