Kivy β Interactive Applications and Games in Python 2nd Edition, will equip you with all the necessary knowledge to create interactive, responsive, and cross-platform applications and games. This book introduces the Kivy language and the necessary components so you can implement a graphical user in
Kivy : interactive applications and games in Python : create responsive cross-platform UI/UX applications and games in Python using the open source Kivy library
β Scribed by Roberto Ulloa
- Publisher
- Packt Publishing - ebooks Account
- Year
- 2015
- Tongue
- English
- Leaves
- 206
- Series
- Community Experience Distilled
- Edition
- Second edition
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
Create responsive cross-platform UI/UX applications and games in Python using the open source Kivy library
About This Book
- Utilize the power of Kivy to develop applications that run on all the major platforms
- Build user interfaces (UI) and control multi-touch events to improve the user experience (UX)
- A comprehensive tutorial with simplified code and lots of tips and tricks
Who This Book Is For
If you are a Python developer who wants to create exciting and dynamic UI/UX applications that are compatible with multiple platforms, then this is the book for you. No prior experience with Kivy is required, although you should be familiar with Python and have a fair understanding of software engineering concepts such as inheritance, classes, and instances.
What You Will Learn
- Build responsive user interfaces (UIs) using the Kivy language and the Kivy widgets
- Master the use of the Kivy canvas to display graphics on screen
- Keep the UI updated on user input and screen size with Kivy properties
- Bind and unbind Kivy events to control widgets, touches, the mouse, the keyboard, and animations
- Scale, rotate, and translate widgets using finger gestures
- Create and use your own gestures, and control multiple touches on the screen
- Enhance your widgets with behaviors, animations, and transitions
- Debug your application with the Kivy inspector
In Detail
Kivy β Interactive Applications and Games in Python Second Edition, will equip you with all the necessary knowledge to create interactive, responsive, and cross-platform applications and games.
This book introduces the Kivy language and the necessary components so you can implement a graphical user interface (GUI) and learn techniques to handle events, detect gestures, and control multi-touch actions. You will learn strategies to animate your applications, and obtain interactive, professional-looking, and responsive results. You will be applying this knowledge throughout the book by developing three applications and tackling their diverse programming challenges.
β¦ Subjects
Python.;Application software -- Development.;Cross-platform software development.
π SIMILAR VOLUMES
Mobiles and tablets have brought with them a dramatic change in the utility of applications. Compatibility has become essential, and this has increased the kind of interaction that users expect: gestures, multi-touches, animations, and magic pens. Kivy is an open source Python solution that covers t
2nd ed. β Packt Publishing, 2015. β 206 c. β ISBN: 1785286927, 9781785286926<div class="bb-sep"></div>Kivy β Interactive Applications and Games in Python Second Edition, will equip you with all the necessary knowledge to create interactive, responsive, and cross-platform applications and games.<br/>
<p> For Python developers this is the clearest guide to the interactive world of Kivi, ideal for meeting modern expectations of tablets and smartphones. From building a UI to controlling complex multi-touch events, it's all here. </p> <p><b>Overview</b></p> <ul> <li>Use Kivy to implement apps and ga
<p> For Python developers this is the clearest guide to the interactive world of Kivi, ideal for meeting modern expectations of tablets and smartphones. From building a UI to controlling complex multi-touch events, it's all here. </p> <p><b>Overview</b></p> <ul> <li>Use Kivy to implement apps and ga
Cover; Copyright; Credits; About the Author; Acknowledgments; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: GUI Basics: Building an Interface; Hello World!; Basic widgets -- labels and buttons; Layouts; Embedding Layouts; Our Project -- comic creator; Summary; Chapter