You've written some lines of Java code and created a few objects, yet you understand that this doesn't constitute true object-oriented programming. As a Java programmer, you want to get more out of your efforts. This introduction to the basics of object-oriented programming and the Unified Modeling
Java Design: Objects, UML, and Process
β Scribed by Kirk Knoernschild
- Book ID
- 127446037
- Publisher
- Pearson Education
- Year
- 2001
- Tongue
- English
- Weight
- 3 MB
- Edition
- 1st
- Category
- Library
- ISBN
- 0201750449
No coin nor oath required. For personal study only.
β¦ Synopsis
Software designers, developers, and architects are constantly confronted with the same confounding problem: how to design software that is both flexible and resilient amid change. To accomplish this tall task, practitioners must utilize the best available technologies to the fullest.JavaT Design relies on a combination of best practices and best-of-breed technologies to create a clear and concise guide to building high-quality, lasting software designs. In particular, the author provides unique insight into using the Unified Modeling Language (UML) to develop Java applications.The first half of the book focuses on the software process and how UML, Java technology, and object-oriented programming can be used effectively. The advantages of each technology are enumerated, highlighting common principles. Also included are in-depth discussions of design patterns, the Unified Process, and Extreme Programming.The second half of the book describes how these complementary technologies can be used together as a system of checks and balances to ensure successful creation of high-quality software. You'll also find details on modeling strategies, a phased approach to adopting each of the technologies outlined, and the design of subsystems.Key topics include:* Object-oriented principles and patterns* UML and the role of modeling* UML and the software process, including best practices and lifecycle development* Modeling strategies and requirements* Behavioral modeling* Architectural modeling* Designing subsystems* RefactoringArmed with a fresh perception of current design tools, this book will give you a deeper understanding of how to design cleaner Java applications using UML. Learn how you can expand your developer's toolkit using existing technologies in new ways - and create better software.
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