Pre-ordered this because I liked other iphone titles in this series. This is not a guide or examples. It's like a series of magazine interviews with different game developers and no acutal code.
iPhone Games Projects
โ Scribed by PJ Cabrera, Joachim Bondo, Brian Greenstone, Mike Lee, Jamie Gotch, Michael Kasprzak, Richard Zito, Matthew Aitken, Olivier Hennessy
- Publisher
- Apress
- Tongue
- English
- Leaves
- 282
- Category
- Library
No coin nor oath required. For personal study only.
๐ SIMILAR VOLUMES
Pre-ordered this because I liked other iphone titles in this series. This is not a guide or examples. It's like a series of magazine interviews with different game developers and no acutal code.
<p><p>One look at the App Store will show you just how hot iPhone games have become. Games make up more than 25 percent of all apps, and more than 70 percent of the apps in the App Store's <em>Most Popular</em> category. Surprised? Of course not! We've all filled our iPhones with games, and many of
<p>One look at the App Store will show you just how hot iPhone games have become. Games make up over 25 percent of all apps, and over 70 percent of the apps in the App Store's <em>Most Popular category</em>. Surprised? Of course not! We've all filled our iPhones with games, and many of us hope to de
New Apple Developer Series!A technical and business guide to creating and selling iPhone gamesIf you've always wanted to develop a cool iPhone game application and sell it for big bucks, this book is for you. iPhone Game Development covers all technical and commercial bases, from how to sign up for