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๐Ÿ“

iPhone Games Projects

โœ Scribed by PJ Cabrera, Joachim Bondo, Brian Greenstone, Mike Lee, Jamie Gotch, Michael Kasprzak, Richard Zito, Matthew Aitken, Olivier Hennessy


Publisher
Apress
Tongue
English
Leaves
282
Category
Library

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Pre-ordered this because I liked other iphone titles in this series. This is not a guide or examples. It's like a series of magazine interviews with different game developers and no acutal code.

iPhone Games Projects
โœ PJ Cabrera, Joachim Bondo, Brian Greenstone, Mike Lee, Jamie Gotch, Michael Kasp ๐Ÿ“‚ Library ๐Ÿ“… 2009 ๐Ÿ› Apress ๐ŸŒ English

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<p><p>One look at the App Store will show you just how hot iPhone games have become. Games make up more than 25 percent of all apps, and more than 70 percent of the apps in the App Store's <em>Most Popular</em> category. Surprised? Of course not! We've all filled our iPhones with games, and many of

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โœ PJ Cabrera, Joachim Bondo, Brian Greenstone, Mike Lee, Jamie Gotch, Michael Kasp ๐Ÿ“‚ Library ๐Ÿ“… 2009 ๐Ÿ› apress ๐ŸŒ English

<p>One look at the App Store will show you just how hot iPhone games have become. Games make up over 25 percent of all apps, and over 70 percent of the apps in the App Store's <em>Most Popular category</em>. Surprised? Of course not! We've all filled our iPhones with games, and many of us hope to de

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New Apple Developer Series!A technical and business guide to creating and selling iPhone gamesIf you've always wanted to develop a cool iPhone game application and sell it for big bucks, this book is for you. iPhone Game Development covers all technical and commercial bases, from how to sign up for