I had entered the following under the comments section of a previous and after the last 10 days of digging into code I thought I should use it to create a review. I have to admit that I had serious misgivings about purchasing this book after reading the other reviews. One of my friends at work recom
IPhone Game Development: Developing 2D & 3D Games in Objective-C
โ Scribed by Paul Zirkle, Joe Hogue
- Publisher
- O'Reilly Media
- Year
- 2009
- Tongue
- English
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone programming fundamentals to guidelines for dealing with special graphics and audio needs, creating in-game physics, and much more. Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone's game programming support is weak.Learn how to develop iPhone games that provide engaging user experiences Become familiar with Objective-C and the Xcode suite of tools Learn what it takes to adapt the iPhone interface to games Create a robust, scalable framework for a game app Understand the requirements for implementing 2D and 3D graphics Learn how to add music and audio effects, as well as menus and controls Get instructions for publishing your game to the App Store
๐ SIMILAR VOLUMES
What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With iPhone Game Development, you get everything from game development basics and iPhone
This book is not helpful at all. I barely made it through the first chapter and the project wouldn't even build correctly. I tried again and still no luck. There are many times where they assume you can decide where the code goes yourself, which, for a complete beginner, is not good. I hoped there w
This book is not helpful at all. I barely made it through the first chapter and the project wouldn't even build correctly. I tried again and still no luck. There are many times where they assume you can decide where the code goes yourself, which, for a complete beginner, is not good. I hoped there w
The introduction of the Apple Store has empowered thousands, even millions of people to embrace software development. Using Objective-C and the Xcode IDE, you can produce awesome games and launch them on the Apple Store allowing you to make and sell games quickly and easily. From learning the basic