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πŸ“

iOS game development : developing games for iPad, iPhone, and iPod Touch

✍ Scribed by Lucka, Thomas


Publisher
CRC Press, Taylor & Francis
Year
2014
Tongue
English
Leaves
378
Category
Library

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✦ Table of Contents


Content: Introduction : let there be games! --
The basics : how does it all work? --
Game development : from 0 to 60 in no time flat --
Making connections : multiplayer games with game kit and game center --
OpenGL ES : turbocharged! --
The third dimension: 3D games --
On the trail of Angry birds : physics engine box2D --
The GLkit framework : OpenGL ES made easy --
Complete control : game sounds with OpenAL --
Waiting round to be a millionaire.

✦ Subjects


iOS (Electronic resource) Computer games -- Programming. iPhone (Smartphone) -- Programming. Computer games / Programming. iPhone (Smartphone) / Programming.


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