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๐Ÿ“

iOS app development for dummies

โœ Scribed by Jesse Feiler


Publisher
John Wiley & Sons
Year
2014
Tongue
English
Leaves
575
Series
-For dummies
Category
Library

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No coin nor oath required. For personal study only.

โœฆ Table of Contents



Content: Introduction 1 A Bit of History 1 The iPhone stands alone 2 Enter the App Store 2 The iPad joins the party 3 The Plan for This Book 3 iOS and Xcode Game Changers 4 About This Book 5 Conventions Used in This Book 5 Icons Used in This Book 6 Foolish Assumptions 7 How This Book Is Organized 7 Part I: Getting Started 8 Part II: Building RoadTrip 8 Part III: Getting Your Feet Wet: Basic Functionality 8 Part IV: The Model and the App Structure 9 Part V: Adding the App Content 9 Part VI: The Part of Tens 9 Beyond the Book 10 Where to Go from Here 10 Part I: Getting Started 11 Chapter 1: What Makes a Great iOS App 13 Chapter 2: Getting to Know the SDK 29 Chapter 3: The Nuts and Bolts of an Xcode Project 45 Part II: Building RoadTrip 77 Chapter 4: Storyboards and the User Experience 79 Chapter 5: Creating the RoadTrip User Interface 111 Chapter 6: The Runtime, Managing Memory, and Using Properties 151 Chapter 7: Working with the Source Editor 183 Part III: Getting Your Feet Wet: Basic Functionality 203 Chapter 8: It's (Finally) T ime to Code 205 Chapter 9: Adding Outlets and Actions to Your RoadTrip Code 227 Chapter 10: Adding Animation and Sound to Your App 247 Part IV: The Model and the App Structure 275 Chapter 11: The Trip Model 277 Chapter 12: Implementing the Master View Controller 309 Chapter 13: Working with Split View Controllers and the Master View 323 Chapter 14: Finishing the Basic App Structure 357 Part V: Adding the App Content 373 Chapter 15: How's the Weather? Working with Web Views 375 Chapter 16: Displaying Events Using a Page View Controller 395 Chapter 17: Finding Your Way 417 Chapter 18: Geocoding 455 Chapter 19: Finding a Location 465 Chapter 20: Selecting a Destination 487 Part VI: The Part of Tens 521 Chapter 21: Ten Ways to Be Successful with Apps 523 Chapter 22: Ten Ways to Be a Happy Developer 527 Index 533


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