This fully updated, classroom-tested book teaches C++ βThe Qt Way,β emphasizing design patterns and efficient reuse. Readers will master both the C++ language and Qt libraries, as they learn to develop maintainable software with well-defined code layers and simple, reusable classes and functions. E
Introduction to Design Patterns in C++ with Qt, 2/E
β Scribed by Alan Ezust, Paul Ezust
- Publisher
- Prentice Hall
- Year
- 2011
- Tongue
- English
- Leaves
- 766
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
This book fills a void between the many syntax-oriented programming texts that teach readers how to program in C++ with standard I/O (e.g., Deitel) and the relatively few books that assume a knowledge of OOP/C++ and emphasize GUI programming using higher-level frameworks (e.g., Blanchette). There are plenty of books on C++ programming but, with few exceptions, the user interface is constrained to either primitive terminal I/O, or closed-source, non-portable libraries (e.g., Microsoft Foundation Classes).
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Learn C++, Patterns, and Qt 4 Cross-Platform DevelopmentMaster C++ and design patterns together, using the world's leading open source framework for cross-platform development: Qt 4. An Introduction to Design Patterns in C++ with Qt 4 is a complete tutorial and reference that assumes no previous kno