<p><P>Interactive media is pervasive. The colonization of our everyday lives by the computational power of the silicon chip is a fundamental feature of our digital age, and raises important questions such as: What does this mean for us as inhabitants of such media rich environments? How can we make
Interactive Media: The Semiotics of Embodied Interaction
โ Scribed by Shaleph O'Neill
- Publisher
- Springer
- Year
- 2008
- Tongue
- English
- Leaves
- 188
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
The author discusses the existing theoretical approaches of semiotically informed research in HCI, what is useful and the limitations. He proposes a radical rethink to this approach through a re-evaluation of important semiotic concepts and applied semiotic methods. Using a semiotic model of interaction he explores this concept through several studies that help to develop his argument.
He concludes that this semiotics of interaction is more appropriate than other versions because it focuses on the characteristics of interactive media as they are experienced and the way in which users make sense of them rather than thinking about interface design or usability issues.
โฆ Table of Contents
ONeil_FM.pdf
ONeil_Ch01.pdf
ONeil_Ch02.pdf
ONeil_Ch03.pdf
ONeil_Ch04.pdf
ONeil_Ch05.pdf
ONeil_Ch06.pdf
ONeil_Ch07.pdf
ONeil_Ch08.pdf
ONeil_Ch09.pdf
ONeil_Ch10.pdf
ONeil_Ch11.pdf
O'Neill_Subject_Index.pdf
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