An interactive fuzzy decision-making method for solving multiobjective nonlinear programming problems is presented in this paper by assuming that the decision maker (DM) has fuzzy goals for each of the objective functions. The fuzzy goals of the DM are quantified by eliciting corresponding membershi
β¦ LIBER β¦
Interactive decision-making for multiobjective nonlinear programming problems using fuzzy satisficing regions
β Scribed by Masatoshi Sakawa; Yuji Nango
- Book ID
- 112075342
- Publisher
- John Wiley and Sons
- Year
- 1986
- Tongue
- English
- Weight
- 677 KB
- Volume
- 69
- Category
- Article
- ISSN
- 8756-6621
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In this paper an interactive satisΓΏcing method (named PRELIME) is proposed for solving mixed fuzzy-stochastic multiobjective programming problems. The proposed method can be used to solve linear as well as a class of nonlinear multiobjective problems in mixed fuzzy-stochastic environment wherein var