In this book, Shimon Ullman focuses on the processes of high-level vision that deal with the interpretation and use of what is seen in the image. In particular, he examines two major problems. The first, object recognition and classification, involves recognizing objects despite large variations in
Integrating Graphics and Vision for Object Recognition
β Scribed by Mark R. Stevens, J. Ross Beveridge (auth.)
- Publisher
- Springer US
- Year
- 2001
- Tongue
- English
- Leaves
- 190
- Series
- The Springer International Series in Engineering and Computer Science 589
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
Integrating Graphics and Vision for Object Recognition serves as a reference for electrical engineers and computer scientists researching computer vision or computer graphics.
Computer graphics and computer vision can be viewed as different sides of the same coin. In graphics, algorithms are given knowledge about the world in the form of models, cameras, lighting, etc., and infer (or render) an image of a scene. In vision, the process is the exact opposite: algorithms are presented with an image, and infer (or interpret) the configuration of the world. This work focuses on using computer graphics to interpret camera images: using iterative rendering to predict what should be visible by the camera and then testing and refining that hypothesis.
Features of the book include:
- Many illustrations to supplement the text;
- A novel approach to the integration of graphics and vision;
- Genetic algorithms for vision;
- Innovations in closed loop object recognition.
β¦ Table of Contents
Front Matter....Pages i-xi
Introduction....Pages 1-9
Previous Work....Pages 11-32
Render: Predicting Scenes....Pages 33-55
Match: Comparing Images....Pages 57-96
Refine: Iterative Search....Pages 97-129
Evaluation....Pages 131-151
Conclusions....Pages 153-156
Back Matter....Pages 157-184
β¦ Subjects
Computer Imaging, Vision, Pattern Recognition and Graphics; Computer Graphics; Control, Robotics, Mechatronics; Artificial Intelligence (incl. Robotics); Image Processing and Computer Vision
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