Beginner to Intermediate level
Immersive 3D Design Visualization: With Autodesk Maya and Unreal Engine 4
โ Scribed by Abhishek Kumar
- Publisher
- Apress
- Year
- 2021
- Tongue
- English
- Leaves
- 302
- Edition
- 1st ed.
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
Discover the methods and techniques required for creating immersive design visualization for industry. This book proposes ways for industry-oriented design visualization from scratch. This includes fundamentals of creative and immersive technology; tools and techniques for architectural visualization; design visualization with Autodesk Maya; PBR integration; and texturing, material design, and integration into UE4 for immersive design visualization.
Youโll to dive into design and visualization, from planning to execution. You will start with the basics, such as an introduction to design visualization as well as to the software you will be using. You will next learn to create assets such as virtual worlds and texturing, and integrate them with Unreal Engine 4. Finally, there is a capstone project for you to make your own immersive visualization scene.
By the end of the book youโll be able to create assets for use in industries such as game development, entertainment, architecture, design engineering, and digital education.
What You Will Learn
- Gain the fundamentals of immersive design visualization
- Master design visualization with Autodesk Maya
- Study interactive visualization with UE4
- Create your immersive design portfolio
Who This Book Is For
Beginning-intermediate learners from the fields of animation, visual art, and computer graphics as well as design visualization, game technology, and virtual reality integration.โฆ Table of Contents
Front Matter ....Pages i-xiii
Design for Creative and Immersive Technology (Abhishek Kumar)....Pages 1-6
Tools for Architectural Visualization (Abhishek Kumar)....Pages 7-15
Basic of 3D Modeling: Assets (Abhishek Kumar)....Pages 17-101
Interactive Visualization with UE4 (Abhishek Kumar)....Pages 103-115
Creating Virtual Worlds (Abhishek Kumar)....Pages 117-133
Creating UVs (Abhishek Kumar)....Pages 135-149
Lightmap Analysis and Correction (Abhishek Kumar)....Pages 151-165
PBR Integrated Texturing (Abhishek Kumar)....Pages 167-199
Material Design and Integration (Abhishek Kumar)....Pages 201-217
Real-Time Emissive Materials (Abhishek Kumar)....Pages 219-232
Importing Assets in Detail (Abhishek Kumar)....Pages 233-242
Creating a Level (Abhishek Kumar)....Pages 243-254
Testing and Fixing Errors (Abhishek Kumar)....Pages 255-263
Design Visualization Capstone Project: Aesthetic Development (Abhishek Kumar)....Pages 265-274
Immersive Design Portfolio (Abhishek Kumar)....Pages 275-295
Back Matter ....Pages 297-301
โฆ Subjects
Computer Science; Game Development; Computer Graphics; Computer Imaging, Vision, Pattern Recognition and Graphics
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