The introduction of HTML5 has revolutionized the web browser as a legitimate gaming platform with unlimited potential. Making games for the browser has never been simpler, especially with GameMaker Studio. Developers have full control over asset management, built-in systems for physics, particles an
HTML5 Game Development with GameMaker
โ Scribed by Jason Lee Elliott
- Publisher
- Packt Publishing
- Year
- 2013
- Tongue
- English
- Leaves
- 364
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
The introduction of HTML5 has revolutionized the web browser as a legitimate gaming platform with unlimited potential. Making games for the browser has never been simpler, especially with GameMaker Studio. Developers have full control over asset management, built-in systems for physics, particles and path finding. In addition, it offers a rich scripting language and extensions for developers now enabling everyone to create games and monetize them quickly and easily.
HTML5 Game Development with GameMaker will show you how to make and release browser based games using practical examples. This book utilizes GameMaker's powerful scripting language allowing you to create your first game in no time. With this guide you will develop a thorough skill set and a coherent understanding of the tools to develop games of increasing complexity, gradually enhancing your coding abilities and taking them to a whole new level.
The GameMaker Studio environment allows you to jump right into building browser based games quickly and releasing them online. The chapters focus on core practical elements, such as, artificial intelligence and creating challenging boss battles. This book guides you on how to use advanced features easily and effectively, these include, data structures and demonstrating how to create rigid body physics with simple explanations and visual examples. By the end of this book you will have an in-depth knowledge of developing and publishing online social browser based games with GameMaker.
Approach
The book is a friendly but explosive reference for all skill levels, with several action packed projects. You will develop the ability to build games from scratch with a comprehensive practical tutorial guide. This book is assured to boost your skill set to another level.
Who this book is for
This book is for anyone with a passion to create fun and action packed web browser games using GameMaker Studio. This intuitive practical guide appeals to both beginners and advanced users wanting to create and release online games to share with the world, using the powerful GameMaker tool.
๐ SIMILAR VOLUMES
Making video games is hard work that requires technical skills, a lot of planning, and - most critically - a commitment to completing the project. With this hands-on guide, you'll learn step-by-step how to create a real 2D game from start to finish. In the process, you'll use Impact, the JavaScript
<p>A step-by-step guide to developing your own 2D games</p> <p><b>Overview</b></p> <ul> <li>A practical hands-on approach to teach you how to build your own game from scratch.</li> <li>Learn to incorporate game physics.</li> <li>How to monetize and deploy to the web and mobile platforms.</li> </ul>
ImpactJS is a javascript library specially geared towards building 2-dimensional games. It is intuitive and versatile and allows the game developer to get results in no time while keeping an easy overview when games grow more complex. Games built with ImpactJS can be published on websites and even a
<p><b>Build fully-featured, highly interactive multiplayer games with HTML5</b></p> <h2>About This Book</h2><ul><li>Design, develop, manage, debug, and release your multiplayer web-based HTML5 games</li><li>Allow players to go head to head against each other, or collaborate together in the same game