๐”– Scriptorium
โœฆ   LIBER   โœฆ

๐Ÿ“

How to Design Programs: An Introduction to Programming and Computing

โœ Scribed by Matthias Felleisen, Robert Bruce Findler, Matthew Flatt, Shriram Krishnamurthi


Publisher
MIT Press
Year
2018
Tongue
English
Leaves
793
Edition
2
Category
Library

โฌ‡  Acquire This Volume

No coin nor oath required. For personal study only.

โœฆ Synopsis


A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming.

This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks.

This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.

โœฆ Subjects


Lisp; Computer Science; Racket


๐Ÿ“œ SIMILAR VOLUMES


How to Design Programs: An Introduction
โœ Matthias Felleisen, Robert Bruce Findler, Matthew Flatt, Shriram Krishnamurthi ๐Ÿ“‚ Library ๐Ÿ“… 2001 ๐Ÿ› The MIT Press ๐ŸŒ English

<P>This introduction to programming places computer science in the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process. This approach fosters a variety of skills--critical reading, analytical thinking, creative synthesis, and attention to detai

How to Design Programs: An Introduction
โœ Matthias Felleisen, Robert Bruce Findler, Matthew Flatt, Shriram Krishnamurthi ๐Ÿ“‚ Library ๐Ÿ“… 2001 ๐Ÿ› The MIT Press ๐ŸŒ English

This introduction to programming places computer science in the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process. This approach fosters a variety of skills--critical reading, analytical thinking, creative synthesis, and attention to detail--

How to Design Programs: An Introduction
โœ Felleisen, Matthias; Findler, Robert Bruce; Flatt, Matthew; Krishnamurthi, Shrir ๐Ÿ“‚ Library ๐Ÿ“… 2018 ๐Ÿ› The MIT Press ๐ŸŒ English

A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike