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High Performance Computing for Computer Graphics and Visualisation: Proceedings of the International Workshop on High Performance Computing for Computer Graphics and Visualisation, Swansea 3–4 July 1995

✍ Scribed by Scott R. Whitman (auth.), M. Chen BSc, PhD, MBCS, P. Townsend BSc, PhD, CEng, MBCS, J. A. Vince MTech, PhD, FBCS, FVRS (eds.)


Publisher
Springer-Verlag London
Year
1996
Tongue
English
Leaves
291
Edition
1
Category
Library

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✦ Synopsis


This book contains mainly a selection of papers that were presented at the International Workshop on High Performance Computing/or Computer Graphics and Visualisation, held in Swansea, United Kingdom on 3-4 July 1995. The workshop was sponsored by the HEFCWI Initiative on Β·Parallel Computing - Foundations and ApplicationsΒ·, and it has provided the international computer graphics community with a platform for: β€’ assessing and reviewing the impact of the development of high performance computing on the progress of computer graphics and visualisation; β€’ presenting the current use of high performance computing architecture and software tools in computer graphics and visualisation, and the development of parallel graphics algorithms; β€’ identifying potential high performance computing applications in computer graphics and visualisation, and encouraging members of the graphics community to think about their problems from the perspective of parallelism. The book is divided into six sections. The first section, which acts as the introduction of the book, gives an overview of the current state of the art It contains a comprehensive survey, by Whitman, of parallel algorithms for computer graphics and visualisation; and a discussion, by Hansen, on the past, present and future high performance computing applications in computer graphics and visualisation. The second section is focused on the design and implementation of high performance architecture, software tools and algorithms for surface rendering.

✦ Table of Contents


Front Matter....Pages i-xvi
Front Matter....Pages 1-1
A Survey of Parallel Algorithms for Graphics and Visualization....Pages 3-22
Known and Potential High Performance Computing Applications in Computer Graphics and Visualization....Pages 23-29
Front Matter....Pages 31-31
GRAMMY: High Performance Graphics Using Graphics Memories....Pages 33-48
Assisting the Design and Optimisation of High Quality Parallel Renderers....Pages 49-68
A Classification Scheme for Rendering Algorithms on Parallel Computers....Pages 69-77
Hybrid Scheduling for Efficient Ray Tracing of Complex Images....Pages 78-87
Scan-Line Methods for Parallel Rendering....Pages 88-98
Front Matter....Pages 99-99
A Modular Massively Parallel Processor for Volumetric Visualisation Processing....Pages 101-124
A Load Balancing Scheme for Parallelizing Hierarchical Splatting on a MPP System with a Non-uniform Memory Access Architecture....Pages 125-134
Shared-Memory Multiprocessor Implementation of Voxelization for Volume Visualization....Pages 135-145
Front Matter....Pages 147-147
Parallel Processing for Photo-Realistic Emergency Lighting Visualisation....Pages 149-165
Parallel Motion Synthesis....Pages 166-185
Dynamic Terrain Generation Based on Multifractal Techniques....Pages 186-203
Front Matter....Pages 205-205
Collaborative and Interactive Visualization in a Distributed High Performance Software Environment....Pages 207-216
Sharing Visualization Experiences among Remote Virtual Environments....Pages 217-237
Performance Models of Interactive, Immersive Visualization for Scientific Applications....Pages 238-252
Front Matter....Pages 253-253
Configuration Management of Distributed Applications and Services....Pages 255-265
Extensions to Linda for Graphical Applications....Pages 266-273
Back Matter....Pages 275-289

✦ Subjects


Computer Graphics


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