Haptic Interaction with Deformable Objects: Modelling VR Systems for Textiles
β Scribed by Guido BΓΆttcher (auth.)
- Publisher
- Springer-Verlag London
- Year
- 2011
- Tongue
- English
- Leaves
- 153
- Series
- Springer Series on Touch and Haptic Systems
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
The focus from most Virtual Reality (VR) systems lies mainly on the visual immersion of the user. But the emphasis only on the visual perception is insufficient for some applications as the user is limited in his interactions within the VR.
Therefore the textbook presents the principles and theoretical background to develop a VR system that is able to create a link between physical simulations and haptic rendering which requires update rates of 1\,kHz for the force feedback. Special attention is given to the modeling and computation of contact forces in a two-finger grasp of textiles. Addressing further the perception of small scale surface properties like roughness, novel algorithms are presented that are not only able to consider the highly dynamic behaviour of textiles but also capable of
computing the small forces needed for the tactile rendering at the contact point.
Final analysis of the entire VR system is being made showing the problems and the solutions found in the work.
β¦ Table of Contents
Front Matter....Pages I-XI
Introduction....Pages 1-6
Physical Simulation....Pages 7-50
Haptic Interaction....Pages 51-87
VR System Framework....Pages 89-108
Analysis of the VR System....Pages 109-133
Summary & Outlook....Pages 135-137
Back Matter....Pages 139-140
β¦ Subjects
Simulation and Modeling; Computational Mathematics and Numerical Analysis; Continuum Mechanics and Mechanics of Materials
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