http://www.sjgames.com/gurps/books/steamtech/
GURPS Classic: Bio-Tech
β Scribed by David L. Pulver
- Publisher
- Steve Jackson Games Incorporated
- Year
- 1997
- Tongue
- English
- Leaves
- 146
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Synopsis
http://www.sjgames.com/gurps/books/Bio-Tech/3e/
β¦ Table of Contents
Introduction
About GURPS
1. Biotechnology
Basic Principles
Biotech Tech Levels
Gengineering Techniques
Prokaryotes and Eukaryotes
Gene Cloning
Eve, Eukaryotes and Organelles
Germline Gengineering of Plants and Animals
Gene Therapy
Genetic Testing
Junk DNA and Gengineering
Genetic Reconstruction
Viruses and Bacteria
Biomimetics
Biotronics
Heredity
Polymerase Chain Reaction (PCR)
Cloning of Multicellular Organisms
The Human Genome Project
Examples of Biomimetic Products
Reproductive Technology
Monoclonal Antibodies
In Vitro Fertilization
Biotech Facilities
Deep Learning
Lab Facilities
Lifebanks and Genome Libraries
Other Biomedical Facilities
Hellkitchen
Chrysalis Machine
2. Human Genetic Engineering
Gengineering at Conception
Eugenic Germline Gengineering
Defining βHumanβ
Sex Selection
Germline Gengineering for Species
Modification
Sex and Genetic Engineering
Linked Advantages and Disadvantages
Objectives of Human Gengineering
Eugeneering and Society
Hidden Dangers β Overspecialization and
Evolution
Human Eugenics: Breeding Programs
Designing Variant Human Templates
Gengineered Attribute Modifiers
Why Make Ubermenschen?
Gengineered Advantages
Brain Modifications
Nature vs. Nurture
Cardiovascular Modifications
Miniature Humans
Cosmetic Modifications
Gastrointestinal Modifications
Glandular Modifications
Alpha-Series Upgrade
Immune System Modifications
Eros-Series Bioroid
Lifespan and Self-Repair Modifications
Liver and Kidney Modifications
Felicia-Series Bioroid
Morphological Changes
Heavy Worlder
Helot-Series Upgrade
Musculo-Skeletal Modifications
Ishtar-Series Upgrade
Nervous System Modifications
(Reflex Boosting)
Paranormal Abilities
Respiratory Modifications
Lepus-Series Parahuman
Light Worlder
Sensory Modifications
Orion-Series Upgrade
Spacer Modification
Sexual and Reproductive Modifications
Camazotz-Series Parahuman
Chronos-Series Bioroid
Transformations
Xeno-Anatomy
Gilgamesh-Series Parahuman
Gengineered Disadvantages
Pandora-Series Parahuman
Mental Disadvantages
Spartan-Series Bioroid
Physical Disadvantages
Other Features
Taboo Traits
Tek Rat Parahuman
Racial Point Cost
Void-Dancer-Series Parahuman
Lifeβs Price Tag
Established Variant Races
Custom Designs
Genetic Engineering and Aliens
Beyond the Probable
3. Biomods
Elective Surgery
Bodysculpting
Transplants
Medical Transplants
Xenotransplants
Biomod Organ Transplants
Limb Replacement Transplants
Polykeratin Grafts
Sensa-Skin Grafts
Neurosurgery
Tissue Engineering
Chemical Enhancements
Genetic Surgery
Proteus Nanovirus
Growing Nanovirus
Types of Proteus Virus
Metamorphosis Virus
The Transformation
Sample Metamorphosis
Transformations
Proteus Virus Options
Nano-Symbiotes
4. Man's Best Friends
Gengineered Microbes
Microbes at Work
Exotic Industrial Bacteria
Terraforming Microorganisms
Germ Warfare
Anti-Material Bacteria
Purchasing Microorganisms
Fighting Disease
Gengineered Plants
Gengineered Insects
Insect Bioweapons
Designing Plants, Micro-Organisms, and Insects
Engineered Animals
Creating Biomodified Animals
Biogadgets
Bioships
Sentient Buildings
Other Living Structures
5. Immortality Incorporated
Cryonics and Suspended Animation
Cryonic Preservation
Age and Aging
Cryonic Revival
More About Cryonics
Suspended Animation
Braintaping Fees
Memory Storage
Braintaping
Braintaping Techniques
Braintapes and Realism
Alternative Braintaping Technologies
Game Effects of Braintaping
Persona-Napping
Multiple People
Braintaping Equipment
Campaign Effects of Braintaping
Braintaping-Related Technology
Memory Uploads to Gengineered Clones
Copy-Protection Nano
Memory Integration
6.
Characters and Corporations
Biotech Characters
Character Types
Biotech and Cyberpunk
Using GURPS Bio-Tech with
Cyberworld
Experimental Procedures
Post-Human Clothing
Cleanup
The Organ Trade
Black Market Organ Prices
Acquiring Biomods
Advantages and Disadvantages
Universal Donors
Skills
Biotech Jobs
About Our Commentators
Biotech Business
Appendix
Biotech Advantages, Enhancements and
Limitations
New and Modified Advantages
New Enhancement
New Limitations
Glossary
Bibliography
Index
β¦ Subjects
GURPS
π SIMILAR VOLUMES
http://www.sjgames.com/gurps/books/low-tech/3e/
http://www.sjgames.com/gurps/books/Ultra-Tech-2/
The Future is Alive "Who needs chrome, pal? Meat is where it's at now. Mother Nature always did it best - she just needed a little help. Get down to the black clinic, old-timer, and you can be 15 again. That is, if you still want to be human at all." It's the technology of the posthuman age: biote
http://www.sjgames.com/gurps/books/Bio-Tech/
http://www.sjgames.com/gurps/books/Bio-Tech/