Graphic Intelligence: Drawing and Cognition (SpringerBriefs in Applied Sciences and Technology)
✍ Scribed by Enrico Cicalò
- Tongue
- English
- Leaves
- 84
- Category
- Library
No coin nor oath required. For personal study only.
✦ Synopsis
This book demonstrates and discusses the hypothesis that, within the theory of multiple intelligences, graphic intelligence can be isolated and defined as the ability to use graphic skills to solve problems and create products through the integration and coordination of eye, mind and hand, that is, visual perception, thought and graphic representation. Since it is essential to the development of thought in various disciplinary and professional fields, graphic intelligence is considered an intellectual skill that needs to be taught not only in specialist training, but also in general training and at all levels of education, from pre- and primary school to higher education. The book discusses the role of graphic intelligence within the design, scientific, artistic, education and communication disciplines, highlighting how graphic skills are fundamental to enhancing cognitive and imaginative abilities in all areas of training and professional knowledge.
✦ Table of Contents
Preface
Contents
1 Multiple Intelligences
1.1 The Theory of Multiple Intelligences
1.1.1 Spatial, Visual and Graphic
1.2 Spatial Intelligence and Its Possible Sub-intelligences
1.2.1 Spatial Intelligence
1.2.2 Perceptive Intelligence
1.2.3 Visual Intelligence
1.2.4 Design Intelligence
1.2.5 Graphic Intelligence
References
2 Graphic Skills
2.1 Graphic Languages
2.2 Graphic Communication
2.3 Visual Perception—Graphic Representation
2.3.1 Visual Decoding
2.4 Graphic Representation—Visual Perception
2.4.1 Graphic Coding
References
3 Graphic Intelligence
3.1 Graphic Intelligence: A Definition
References
4 Graphic Intelligence in Scientific Investigation
4.1 Graphic Representation as an Explorative Tool
4.2 Thinking by Drawing in Science and Art
References
5 Designing by Graphic Intelligence
5.1 Graphic Languages, Verbal Languages and Design Languages
5.2 Drawing in Design Process
5.3 Problem-Solving by Freehand Drawing
5.4 Drawing in the Idea Production Process
References
6 Storytelling with Graphic Intelligence
6.1 Graphic Intelligence in Literature
6.2 Graphic Intelligence in Cinema and Theatre
6.3 Graphic Intelligence in Media Communication
References
7 Learning by Graphic Intelligence
7.1 Drawing and Cognition
7.2 Graphic Learning: Using Graphic Intelligence
7.3 Learning by Drawing
References
8 Educating Graphic Intelligence
8.1 Learning Graphics: Developing Graphic Intelligence
8.2 Graphic Intelligence in Curricula
8.3 Graphic Activities in Primary Schools
8.4 Educating the Eye, Educating the Hand
8.5 Visual Education and Graphic Education
References
9 Conclusions
References
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