𝔖 Bobbio Scriptorium
✦   LIBER   ✦

GPU-Based Spherical Light Field Rendering with Per-Fragment Depth Correction

✍ Scribed by S. Todt; C. Rezk-Salama; A. Kolb; K.-D. Kuhnert


Book ID
110985170
Publisher
John Wiley and Sons
Year
2008
Tongue
English
Weight
533 KB
Volume
27
Category
Article
ISSN
0167-7055

No coin nor oath required. For personal study only.