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Getting Started with Arduino

✍ Scribed by Massimo Banzi


Publisher
Make
Year
2008
Tongue
English
Leaves
130
Series
Make: Projects
Edition
1
Category
Library

⬇  Acquire This Volume

No coin nor oath required. For personal study only.

✦ Synopsis


This valuable little book offers a thorough introduction to the open-source electronics prototyping platform that's taking the design and hobbyist world by storm. Getting Started with Arduino gives you lots of ideas for Arduino projects and helps you get going on them right away. From getting organized to putting the final touches on your prototype, all the information you need is right in the book. Inside, you'll learn about:

  • Interaction design and physical computing
  • The Arduino hardware and software development environment
  • Basics of electricity and electronics
  • Prototyping on a solderless breadboard
  • Drawing a schematic diagram
And more. With inexpensive hardware and open-source software components that you can download free, getting started with Arduino is a snap. To use the introductory examples in this book, all you need is a USB Arduino, USB A-B cable, and an LED. Join the tens of thousands of hobbyists who have discovered this incredible (and educational) platform. Written by the co-founder of the Arduino project, with illustrations by Elisa Canducci, Getting Started with Arduino gets you in on the fun! This 128-page book is a greatly expanded follow-up to the author's original short PDF that's available on the Arduino website.

✦ Table of Contents


Contents......Page 5
Preface......Page 7
Acknowledgments......Page 10
How to Contact Us......Page 11
1/Introduction......Page 13
Intended Audience......Page 14
What Is Physical Computing?......Page 15
2/The Arduino Way......Page 17
Prototyping......Page 18
Tinkering......Page 19
Patching......Page 20
Circuit Bending......Page 22
Keyboard Hacks......Page 24
We Love Junk!......Page 26
Hacking Toys......Page 27
Collaboration......Page 28
The Arduino Hardware......Page 31
Installing Arduino on Your Computer......Page 34
Installing Drivers: Windows......Page 35
Port Identification: Macintosh......Page 37
Port Identification: Windows......Page 38
Anatomy of an Interactive Device......Page 41
Blinking an LED......Page 42
Pass Me the Parmesan......Page 46
Real Tinkerers Write Comments......Page 47
The Code, Step by Step......Page 48
What We Will Be Building......Page 50
What Is Electricity?......Page 51
Using a Pushbutton to Control the LED......Page 54
How Does This Work?......Page 56
One Circuit, A Thousand Behaviours......Page 57
Trying Out Other On/Off Sensors......Page 65
Controlling Light with PWM......Page 68
Use a Light Sensor Instead of the Pushbutton......Page 74
Analogue Input......Page 76
Serial Communication......Page 80
Complex Sensors......Page 82
6/Talking to the Cloud......Page 85
Planning......Page 87
Coding......Page 88
Assembling the Circuit......Page 95
Here’s How to Assemble It:......Page 96
7/Troubleshooting......Page 99
Testing the Board......Page 100
Testing Your Breadboarded Circuit......Page 101
Problems with the IDE......Page 102
How to Get Help Online......Page 103
Appendix A/The Breadboard......Page 105
Appendix B/Reading Resistors and Capacitors......Page 107
Special symbols......Page 109
Variables......Page 110
Control Structures......Page 112
Compound Operators......Page 115
Input and output functions......Page 116
Time functions......Page 117
Math functions......Page 118
Serial communication......Page 120
Appendix D/Reading Schematic Diagrams......Page 122
Index......Page 124


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