Geometric algebra for computer science: an object-oriented approach to geometry
โ Scribed by Leo Dorst, Daniel Fontijne, Stephen Mann
- Publisher
- Elsevier; Morgan Kaufmann
- Year
- 2007
- Tongue
- English
- Leaves
- 674
- Series
- Morgan Kaufmann series in computer graphics
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
๐ SIMILAR VOLUMES
</div><div class='box-content'><ul><li><p><span class=''review_text''><P/>Within the last decade, Geometric Algebra (GA) has emerged as a powerful alternative to classical matrix algebra as a comprehensive conceptual language and computational system for computer science. This book will serve as a s
<p><span>Until recently, almost all of the interactions between objects in virtual 3D worlds have been based on calculations performed using linear algebra. Linear algebra relies heavily on coordinates, however, which can make many geometric programming tasks very specific and complex-often a lot of
It's a good book, but the mathematics is poorly treated, not enough rigorous as would be expected.
The book Geometric Algebra For Computer Science, by Dorst, Fontijne, and Mann has one of the best introductions to the subject that I have seen. It contains particularly good introductions to the dot and wedge products and how they can be applied and what they can be used to model. After one gets