Join librarian and lifelong gamer Tom Bruno on his quest to bring gaming to his library community, from bringing back classic board games such as Fireball Island to offering free play in the latest virtual reality games using the Oculus Rift or the HTC Vive! Gaming Programs for All Ages at the Libr
Gaming Programs for All Ages at the Library: A Practical Guide for Librarians
โ Scribed by Tom Bruno
- Publisher
- Rowman & Littlefield Publishers
- Year
- 2018
- Tongue
- English
- Series
- Practical Guides for Librarians
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
Join librarian and lifelong gamer Tom Bruno on his quest to bring gaming to his library community, from bringing back classic board games such as Fireball Island to offering free play in the latest virtual reality games using the Oculus Rift or the HTC Vive!
Gaming Programs for All Ages at the Library shows you how you can launch and support gaming programming in your library, including:
Everything from acquisitions to budgeting to circulation is covered in this practical guide —- you'll also learn about promotion, assessment, and experiential learning opportunities
โฆ Subjects
Language Arts, Nonfiction, LAN025010
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