The primary objective of this book concerns how to bring foreign language learning and teaching into the ever-expanding world of AI culture, so as to make the language learning experience consistent with what students are exposed to in their daily lives. Teaching and learning foreign languages today
Gameful Second and Foreign Language Teaching and Learning: Theory, Research, and Practice
โ Scribed by Jonathon Reinhardt
- Publisher
- Springer International Publishing;Palgrave Macmillan
- Year
- 2019
- Tongue
- English
- Leaves
- 322
- Series
- New Language Learning and Teaching Environments
- Edition
- 1st ed.
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
This book offers a comprehensive examination of the theory, research, and practice of the use of digital games in second and foreign language teaching and learning (L2TL). It explores how to harness the enthusiasm, engagement, and motivation that digital gaming can inspire by adopting a gameful L2TL approach that encompasses game-enhanced, game-informed, and game-based practice. The first part of the book situates gameful L2TL in the global practices of informal learnful L2 gaming and in the theories of play and games which are then applied throughout the discussion of gameful L2TL practice that follows. This includes analysis of practices of digital game-enhanced L2TL design (the use of vernacular, commercial games), game-informed L2TL design (gamification and the general application of gameful principles to L2 pedagogy), and game-based L2TL design (the creation of digital games purposed for L2 learning). Designed as a guide for researchers and teachers, the book also offers fresh insights for scholars of applied linguistics, second language acquisition, L2 pedagogy, computer-assisted language learning (CALL), game studies, and game design that will open pathways to future developments in the field.
โฆ Table of Contents
Front Matter ....Pages i-xix
Introduction (Jonathon Reinhardt)....Pages 1-17
Learnful L2 Gaming (Jonathon Reinhardt)....Pages 19-43
Play (Jonathon Reinhardt)....Pages 45-75
Game (Jonathon Reinhardt)....Pages 77-100
Gameful L2 Learning (Jonathon Reinhardt)....Pages 101-139
Game-Enhanced L2TL (Jonathon Reinhardt)....Pages 141-172
Game-Informed L2TL (Jonathon Reinhardt)....Pages 173-191
Game-Based L2TL (Jonathon Reinhardt)....Pages 193-224
Researching Gameful L2TL (Jonathon Reinhardt)....Pages 225-255
Conclusion (Jonathon Reinhardt)....Pages 257-266
Back Matter ....Pages 267-311
โฆ Subjects
Linguistics; Applied Linguistics; Technology and Digital Education; Game Development; Language Education; Educational Technology; Language Teaching
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