<p><b>Over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua</b></p> <h2>About This Book</h2><ul><li>Discover how to solve common and less common problems in game mechanics</li><li>Learn about modern computer graphics, sounds, physi
Game Physics Cookbook (source code)
โ Scribed by Gabor Szauer
- Publisher
- Packt
- Year
- 2017
- Tongue
- English
- Category
- Library
No coin nor oath required. For personal study only.
๐ SIMILAR VOLUMES
Physics is really important for game programmers who want to add realism and functionality to their games. Collision detection in particular is a problem that affects all game developers, regardless of the platform, engine, or toolkit they use.<br><br>This book will teach you the concepts and formul
<span><p><b>Discover over 100 easy-to-follow recipes to help you implement efficient game physics and collision detection in your games</b></p><p><b>About This Book</b></p><ul><li>Get a comprehensive coverage of techniques to create high performance collision detection in games</li><li>Learn the cor
Packt Publishing, 2015. - 174 p., English, ISBN: 1785281194, EPUB, 8,63 MB (+source code)<div class="bb-sep"></div>If you have already worked on ARM boards like Arduino, but now want to learn Intel Galileo, then this book is for you. Knowledge of C programming language is required. Over 50 recipes t