"Game Graphics Programming" examines the many different techniques and effects that are used to create cutting-edge graphics in today?s video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect a
Game Graphics Programming
β Scribed by Allen (Allen Sherrod) Sherrod
- Publisher
- Charles River Media
- Year
- 2008
- Tongue
- English
- Leaves
- 673
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
β¦ Subjects
ΠΠΈΠ±Π»ΠΈΠΎΡΠ΅ΠΊΠ°;ΠΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½Π°Ρ Π»ΠΈΡΠ΅ΡΠ°ΡΡΡΠ°;Π Π°Π·ΡΠ°Π±ΠΎΡΠΊΠ° ΠΈΠ³Ρ;
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