Welcome to "Game Coding Complete, Third Edition," the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by a veteran game programmer, the book examines the entire game development process and all the unique challenges associated with creating a game. An
Game Coding Complete
โ Scribed by Mike McShaffry
- Publisher
- Paraglyph Press
- Year
- 2003
- Tongue
- English
- Leaves
- 600
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
Game Coding Complete takes programmers through the complete process of developing commercial quality games. From page one, Mike McShaffry, a leading programmer for Origin Systems (makers of Wing Commander and the Ultima Series) and Microsoft (Bicycle Casino), shows developers how to create and code the very best interactive games. With dozens of tips and code illustrations, plus extensive narration of critical non-code issues, this is the guide to orchestrating bug-free, high-quality game code that passes muster with leading publishers such as Electronic Arts and Microsoft. The book covers all critical facets of programming, working with teams, selecting the right game architecture, testing and debugging, code optimization, and more. It includes hundreds of insider tricks and techniques used by programmers who learned their craft on cutting edge titles such as Ultima Online. The C++ language is used throughout to explain specific programming concepts.
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