๐”– Bobbio Scriptorium
โœฆ   LIBER   โœฆ

From early virtual garment simulation to interactive fashion design

โœ Scribed by Pascal Volino; Frederic Cordier; Nadia Magnenat-Thalmann


Book ID
104006273
Publisher
Elsevier Science
Year
2005
Tongue
English
Weight
956 KB
Volume
37
Category
Article
ISSN
0010-4485

No coin nor oath required. For personal study only.

โœฆ Synopsis


Virtual garment design and simulation involves a combination of a large range of techniques, involving mechanical simulation, collision detection, and user interface techniques for creating garments. Here, we perform an extensive review of the evolution of these techniques made in the last decade to bring virtual garments to the reach of computer applications not only aimed at graphics, but also at CAD techniques for the garment industry.

As a result of the advances in the developments of virtual garment simulation technologies, we then detail a framework which fits the needs of the garment industry of virtual garment design and prototyping, concentrating on interactive design, simulation and visualization features. The framework integrates innovative tools aimed towards efficiency and quality in the process of garment design and prototyping, taking advantage of state-of-the-art algorithms from the field of mechanical simulation, animation and rendering.


๐Ÿ“œ SIMILAR VOLUMES