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๐Ÿ“

Focus On 2D in Direct3D

โœ Scribed by Ernest Pazera


Publisher
Premier Press
Year
2002
Tongue
English
Leaves
288
Series
Premier Press game development series
Edition
1
Category
Library

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โœฆ Synopsis


this book will not teach you a lot. it will, however, point you into a direction where you should venture into if you want to learn directX 2D or 3D. the matrix lessons are a bit too complicated with the way the author explained it, considering that matrix arithmetic is not too difficult. there are a few pages containg cryptic matrix multiplication examples which could have been explained in a few sentences like in lamothe's tricks of the trade book( lamothe explains math better ). but i give it 3 stars for a decent read. it is a good addition to a game programmers collection


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