Fast algorithm and numerical simulation for ray-tracing in 3D structure
β Scribed by Gao, Er-gen ;Zhang, An-jia ;Han, Uk ;Song, Shu-yun ;Zhai, Yong-bo
- Book ID
- 107506979
- Publisher
- Chinese Electronic Periodical Services
- Year
- 2008
- Tongue
- English
- Weight
- 346 KB
- Volume
- 15
- Category
- Article
- ISSN
- 1005-9784
No coin nor oath required. For personal study only.
π SIMILAR VOLUMES
## Abstract In mobile communication systems such as cordless telephones, it is extremely important to understand the service area if the base station is placed indoors. However, within a building, there exist walls, pillars, and partitions, so that accurate establishment of the propagation predicti
## Abstract Hydrological modelling in large plains is not a straightforward task owing to the crucial influence of several elements, namely, accumulation of water on local depressions, absence of an integrated drainage network, generalized meagre surface slopes, strong sensitivity of the soil water
## Abstract A ray tracer based on the multiplaten Zβbuffer (MPZ) algorithm is implemented and its performance is evaluated against the binary spaceβpartition tree algorithm. Our results indicate that the computational complexity of the MPZ is independent of the number of facets, thus making it pote