<p><p>The Euclidean shortest path (ESP) problem asks the question: what is the path of minimum length connecting two points in a 2- or 3-dimensional space? Variants of this industrially-significant computational geometry problem also require the path to pass through specified areas and avoid defined
Euclidean Shortest Paths: Exact or Approximate Algorithms
โ Scribed by Fajie Li, Reinhard Klette (auth.)
- Publisher
- Springer-Verlag London
- Year
- 2011
- Tongue
- English
- Leaves
- 395
- Edition
- 1
- Category
- Library
No coin nor oath required. For personal study only.
โฆ Synopsis
The Euclidean shortest path (ESP) problem asks the question: what is the path of minimum length connecting two points in a 2- or 3-dimensional space? Variants of this industrially-significant computational geometry problem also require the path to pass through specified areas and avoid defined obstacles.
This unique text/reference reviews algorithms for the exact or approximate solution of shortest-path problems, with a specific focus on a class of algorithms called rubberband algorithms. Discussing each concept and algorithm in depth, the book includes mathematical proofs for many of the given statements. Suitable for a second- or third-year university algorithms course, the text enables readers to understand not only the algorithms and their pseudocodes, but also the correctness proofs, the analysis of time complexities, and other related topics.
Topics and features:
- Provides theoretical and programming exercises at the end of each chapter
- Presents a thorough introduction to shortest paths in Euclidean geometry, and the class of algorithms called rubberband algorithms
- Discusses algorithms for calculating exact or approximate ESPs in the plane
- Examines the shortest paths on 3D surfaces, in simple polyhedrons and in cube-curves
- Describes the application of rubberband algorithms for solving art gallery problems, including the safari, zookeeper, watchman, and touring polygons route problems
- Includes lists of symbols and abbreviations, in addition to other appendices
This hands-on guide will be of interest to undergraduate students in computer science, IT, mathematics, and engineering. Programmers, mathematicians, and engineers dealing with shortest-path problems in practical applications will also find the book a useful resource.
Dr. Fajie Li is at Huaqiao University, Xiamen, Fujian, China. Prof. Dr. Reinhard Klette is at the Tamaki Innovation Campus of The University of Auckland.
โฆ Table of Contents
Front Matter....Pages I-XVII
Front Matter....Pages 1-1
Euclidean Shortest Paths....Pages 3-29
Deltas and Epsilons....Pages 31-51
Rubberband Algorithms....Pages 53-89
Front Matter....Pages 91-91
Convex Hulls in the Plane....Pages 93-125
Partitioning a Polygon or the Plane....Pages 127-169
ESPs in Simple Polygons....Pages 171-187
Front Matter....Pages 189-189
Paths on Surfaces....Pages 191-211
Paths in Simple Polyhedrons....Pages 213-230
Paths in Cube-Curves....Pages 231-309
Front Matter....Pages 311-311
Touring Polygons....Pages 313-325
Watchman Routes....Pages 327-345
Safari and Zookeeper Problems....Pages 347-361
Back Matter....Pages 363-376
โฆ Subjects
Algorithm Analysis and Problem Complexity; Numeric Computing; Pattern Recognition; Discrete Mathematics in Computer Science; Math Applications in Computer Science; Computer-Aided Engineering (CAD, CAE) and Design
๐ SIMILAR VOLUMES
<p><p>The Euclidean shortest path (ESP) problem asks the question: what is the path of minimum length connecting two points in a 2- or 3-dimensional space? Variants of this industrially-significant computational geometry problem also require the path to pass through specified areas and avoid defined
<p><p>The Euclidean shortest path (ESP) problem asks the question: what is the path of minimum length connecting two points in a 2- or 3-dimensional space? Variants of this industrially-significant computational geometry problem also require the path to pass through specified areas and avoid defined